Hands on Learning Online: Gaining Results through Advanced Methods

HOLOGRAM

EU PROJECT

WHAT IS HOLOGRAM?

The objectives of this project are to investigate the current needs at each partner location and develop training material that will enhance the readiness of educators to perform online STEAM education using the most effective techniques available.

Specifically, HOLOGRAM will address the possibilities of using robotics and coding in new ways, by incorporating ideas from arts subjects, including dance. Embodied motion and motor skills are not just functional but are also expressive, as in dance, and health-promoting, as in exercise and physical activity. Rather than simply enabling robots to perform actions, teachers and students will collaborate in studying the meaning of actions and movements and their relation to human well-being.

Our Partners

Two universities, an educational non-profit organization and three schools join forces to develop an educational model that can help educators in developing better STEAM-related activities to be used in an online setting.

News

Let’s talk about HOLOGRAM

If you want more information regarding the project and how you can be involved in enhancing the training material or participating in the training courses, please feel free to send us a message.